Conditional enchantments suggestions

Instead of useless conditional affixes like + damage after a backstab and such, it would be interesting to have buffs that prioritize using certain attacks or playstyles i.e.:

  • 25% attack speed on rolling attacks
  • 40% damage on the final hit of a combo
  • 60% stagger damage on sprinting attacks
  • doubled focus gain on next attack (should also double bonuses such as focus on kill/buildup) if you haven’t attacked in the last 5 seconds - would let 2 handers build focus vs bosses
  • lowered stamina use on the next attack after a shoulder charge - lets heavy armor users play more aggressively
  • 25% damage on fully charged attack

Basically conditionals that rely on specific attacks instead of simply parry/stagger/backstab, obviously some of these values need to be tweaked but just a general idea