Collection of optimization suggestions Updated at 2024/04/23 23:55

PlayerID: YAONIMING3000

Topping:

The text has not been translated into Chinese:

  1. Whispering, menu options are still not translated into Chinese.
    The text when deleting the country is still not translated into Chinese.
  2. Enchantment menu ->Infuse, this word has not been translated into Chinese.
  3. The menu options for exiting the game are not translated into Chinese.
  4. Game settings: Camera Zoom, this word has not been translated into Chinese.

Frame rate optimization problem. Frame rate optimization problem. Frame rate optimization problem.
I hope to achieve: GTX1060/GTX1070 can achieve 1080p+stable 60 frames.

The controller, keyboard, and mouse are currently unable to customize key mappings.

Archbishop: The portrait of Maggie Goseleine is too ugly. She is a beautiful woman, please don’t give her such an ugly avatar!

What will players place in the house? Is it furniture? No! It’s a bunch of storage boxes!
What is the number of compartments in the storage box? 20! What a big box! Oh, my goodness! This box is too big!
We can’t bear such a large capacity of boxes!

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Article update time: 2024/04/23 23:55

The Chinese part is the original text,
The English part is machine translation.

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Hello! I am a Chinese speaking player from “no rest for the wicked”,
This is the problem and optimization suggestions I have collected, hoping to serve as a reference.

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2024/04/23 23:55 Latest addition:

Bug:

When smashing the wooden barrels below, the barrels stacked above will float into the air.

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Optimization:

There are many menu options in the game that cannot be looped through when selecting up and down.

The cost of building equipment is too high, and it is completely impossible to re enchant, load and unload gems/combat skills,
Players can only create usable equipment through SL, which is not reasonable.

The delay when communicating with certain NPCs is very high. It usually manifests as NPCs still having to walk for a while before turning their heads to talk to the player.

The delay in receiving and completing/submitting tasks is significant, and it is unknown whether it is related to the frame rate.

Please make the option of giving up bounty missions more user-friendly, as not many players are willing to directly delete missions.

The types of patterns marked on the map are too few, such as the lack of “door” markings.

The sorting function of items needs to be optimized, and the sorted order is not reasonable.

The stacking quantity of items is only 20, which is too bad for the gaming experience.

Without the function of resetting character attribute points, players are almost unable to use weapons with high attribute requirements and can only choose one of them.

When purchasing a large amount of materials, there is a lack of increasing and decreasing methods with quantities of 10 and 100.

When cooking food, the maximum quantity is 10, which is not very reasonable. The number of dishes cooked in one go should be decided by the player.

When selecting/switching food by pressing the up arrow key, the same food should be considered as one type, rather than displaying all its different stacks.

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Currently awaiting optimization:

There is no edge protection in the scene. It is easy to fall from high altitude and die, or perform jumping actions after climbing stairs that are not intended by the player.

Each menu column does not have a corresponding name displayed, only icons, which is not user-friendly.

When there is no recipe, it is not intuitive to directly barbecue/cook the ingredients.
Is the protagonist a mentally disabled person who doesn’t even know how to directly grill raw ingredients on fire, even primitive humans?

In actual combat, it is difficult for players to grasp the status of stamina bars, and the current display method is not ideal.

The prompt to skip the plot CG is not obvious.

The operation of swimming ashore is not smooth.

Whispering, activate by pressing Y, the operation range is too small.

Can we integrate the functions of bonfire and whispering into one?

Game pause function.

Tip: Press Y to move sideways. This prompt appears too frequently.

Claim benefits: Unlimited status: “Establishing connection”.

Zoom in and out of the map: Players are more accustomed to using the right joystick to zoom in and out, which is also more convenient.

There is no automatic save prompt or the prompt is not obvious.

After a conversation with a functional NPC, when you click return, you will exit the conversation directly. What the player wants is to go back to the previous menu level.

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Optimization expected to be launched in the future:

At present, whispering is not possible for free teleportation.

I hope to introduce the mini map feature in the future.

Suggest adding equipment decomposition function.

At present, it is not possible to reshape the face in the game.

I hope to introduce more beautiful and handsome facial shapes.

In the future, will you add equipment appearance illusion function?

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PlayerID : YAONIMING3000

置顶:

文本没有汉化:
1.低语,菜单选项仍然未汉化。
2.删除国度时的文本仍然未汉化。
3.附魔菜单->Infuse,这个词语没有汉化。
4.游戏内退出游戏的菜单选项没有汉化。
5.游戏设置:Camera Zoom,这个词语没有汉化。

帧数优化问题。帧数优化问题。帧数优化问题。
希望能做到:GTX1060/GTX1070能达到1080p+稳定60帧。

手柄、键盘、鼠标,目前无法自定义按键映射。

大主教:麦卓·戈塞琳的头像太过丑陋。她是个美女,请不要给她用这么丑陋的头像!

玩家会往房子里放置什么?是家具吗?不是!是一堆储物箱!
储物箱的格子数量是多少?20!好大的箱子啊!哦,我的老天爷啊!这个箱子太大了!
我们无法承受如此大容量的箱子!

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文章更新时间:2024/04/23 23:55

中文部分为原文,
英文部分为机器翻译。

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您好!我是「no rest for the wicked」的一名中文地区玩家,
这是我收集到的问题和优化建议,希望能起到参考作用。

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2024/04/23 23:55 最新添加:

bug:

撞碎下面的木桶时,叠加在上方的木桶会浮空。

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优化:

游戏内很多菜单选项,在上下选择时,不能首尾循环。

装备的打造成本过高,完全不能重新附魔,装卸宝石/战技,
玩家只能通过SL的方式来打造可用的装备,这并不合理。

与某些NPC对话时的延迟非常大。通常表现为NPC仍然要走一段路后才会转过头与玩家对话。

任务的领取和完成/提交的延迟较大,不知是否与帧数有关。

请将放弃悬赏任务这个选项做的更加人性化一些,没有多少玩家愿意直接删除任务。

地图标记的图案种类过少,比如没有“门”的标记。

物品排序功能需要优化,排序后的顺序并不合理。

物品的堆叠数量只有20,这对于游戏体验来说,太过糟糕。

没有重置人物属性点的功能,玩家几乎无法使用那些高属性要求的武器,只能选择其中1种。

大量购买素材时,缺少以10、100为数量的递增递减手段。

烹饪食物时,最大数量是10,这并不太合理。在一次中烹饪的数量应该交由玩家决定。

按“上方向键”选择/切换食物时,应该将相同的食物视作1种,而不是将其不同的堆叠全部显示出来。

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当前待优化:

场景中没有边缘保护。很容易高空坠落摔死,或者作出并非玩家本意的攀爬台阶后的跳跃动作。

每个菜单栏目没有对应的名称显示,仅有图标,这并不人性化。

在没有食谱时,无法直接 烧烤/烹饪 原材料,这并不符合直觉。
难道主角是个弱智,连原始人都会的直接用火烧烤原食材都不会?

实际战斗中,玩家很难掌握体力条等状态的情况,目前的显示方式并不理想。

跳过剧情CG的提示不明显。

游泳上岸的操作不顺滑。

低语处,按Y激活,操作范围过小问题。

篝火和低语处问题,可否将功能整合为一个?

游戏暂停功能。

提示:按Y以进行侧身移动。这条提示出现的太频繁了。

领取权益:无限处于:“正在建立连接”。

地图的放大缩小:玩家更习惯用右摇杆来放大缩小,也更方便。

没有自动保存的提示或提示不明显。

与功能性NPC对话后,当点击返回时,直接退出了对话,玩家希望的是退回到上一级菜单。

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希望在未来推出的优化:

目前,低语,无法自由传送。

希望后面能推出mini地图的功能。

建议加入装备分解功能。

目前无法在游戏内重新捏脸。

希望推出更多的美丽帅气的脸型。

未来,你们会加入装备外观幻化功能吗?