City building type of dynamic economy between cities and markets

I assume that the game will have more than one city (obviously) so it would be super cool if we had some type of dynamic economy model (idk how to explain this exactly but) what I mean by that is like for example if we keep selling our items to the same npc/market over and over again it will cause that the inflation will get higher and prices also get higher cuz we keep selling our goodies to same market and it would be cool if that also start to affect other cities around and spread like a disase like they have a trade network between them. I’m not expert or well informed about economics or city building games but try to get my point pls and lets brainstorm on this.

2 Likes