Cohesive/engaging "multiplayer" suggestion

POE and Diablo are both labeled as “multiplayer“

Currently this is labeled as a singleplayer/co-op style game.

Simply put, I think it would be very valuable to make cities multiplayer/a shared instance similar to path of exile where every part of the game is instanced except cities…

Think this move, pushing the game to multiplayer, is a no brainer.

Here you can build a economy that would make the end-game grind all the more engaging… currency vendors like path of exile… etc.

Dummy notes:

This requires very little change to the existing game… 20 people max per city layer… nothing crazy… aside from reworking realms as a whole – which doesnt really need to occur… this layer system/”multiplayer” system can just be slapped on top of whatever you have currently