I disagree, the requirements are there to have some sense of class identity, without it it would just be a completely classless system, there is plenty of build freedom within the game with the current system as it is, we don’t need more.
There are multiple weapons to choose from per stat choice as well, hybrid or pure stat builds, and there’s only gonna be more, so it’s not like your locked into one weapon.
Having complete freedom in an already soft classed system would be chaos to balance as well as make some stupidly op broken as fuck builds possible, which would break the game and also immersion of any sort of character and class identity.
This current system actually encourages new character creation, which is fantastic for longevity and enjoyment of different aspects of the game.
Imagine wow only having 1 class that you could build any way you want. That’d be fuckin awful. That’s why it only happens in private servers.
yea but there is no point in leveling up those attributes because they don’t do anything but letting you hold those weapons. you could aswell just choose a “class” like ranger, trickster, assasine, holy knight, warrior, sorcerer, cleric, etc. if you are simply locked into those weapons, you can make it more simple and let people press one button to be locked into those weapons
Thom replied to someone on Twitter/X that they’re going to make the stats do something other than determine what weapons you can use, but he didn’t state what.
i think this is they way they want you to get familiar with the game mechanics first and start investing stats after when you find a weapon you decide to choose (there is also hp, focus and equiploads that works with any build but not ruin your character if invested for those stats), it gives more freedom for people before they decide what to do instead of just giving a base build to start.
they should block baths for you so you to end up with the blacksmith sooner so you dont spend too mutch time in the game before you find a good weapon.
The weapons stats scale your damage not just let you use it. So you can build into more damage by going full str, dex, etc, r just get the base requirement and go full tank with HP and plate armor (equip load).
This gives you the ability to build str/dex tanks with halberds. Or go full berserker with mesh or leather and put all into your main stats.
The variety is already there, you just have to build it.
Fillmore does have a bunch of different starter weapon options when you meet him but I’d love to see one of each type weapon like a 2H Axe, 2H Mace, 2H Hammer, rapier, and definitely a spear.
After starting a few new characters, solo and with friends, I also find that Fillmore’s weapons are more expensive than the currency I/we had when we saved him.
Perhaps Fillmore should let us choose 1 item for free, as a thank you for saving him.
Btw @Silas-Inservio-Pax , you mentioned that votes are used for feedback to the team. This post has 40+ hearts but only 4 votes
(Edit: it seems like it might count all hearts across the topic, not that 40+ were given on the original post)