Again, going to link my post offering a solution for primary bows without sacrificing difficulty:
No replies so I guess no one liked the idea. It isn’t perfect, but what’s the alternative? Change every mob’s AI in the whole fricking game?
Again, going to link my post offering a solution for primary bows without sacrificing difficulty:
No replies so I guess no one liked the idea. It isn’t perfect, but what’s the alternative? Change every mob’s AI in the whole fricking game?