Body customizations

I suspect the character creation is much more limited than what we’ll see on release. In that sense, any feedback is useful because the alternative is for the developer to think there are no issues because nobody voiced them.

It’s usually OK for side characters to be unsightly, or even give the player the option to play a rather marred character.

But players overwhelmingly choose main player characters with aspirational qualities.

If we saw the female with much more deformed/unsightly qualities just like the male option, you can bet these forums and discord would have seen a lot of topics cropping up about it.

There’s a reason far more players play a Yasuo or Lee Sin compared to an Urgot or Gragas. There’s a reason Kratos is the protagonist and not somebody who looks like Thor in God of War.

Even in a recent soulslike like Khazan, they put some effort to make a character that players want to control and get invested in.

It’s really hard to get invested for many, many hours into a character you don’t find particularly appealing from a visual perspective. Which is why feedback has to come early enough, which by all means we still are as we have not even seen more than 1/4-1/3 the game in early access.

You are right, agree with ya

I just hope @thomasmahler keeps an eye on this topic and we get some changes

Sadly, I don’t think he has ever commented on this and there are a few topics expressing concern about the lack of appealing visual character models.


I think it’s artist vision. let they do what they want, they has cool vision

this may be the most nitpicking issue ever posted on this forum lol

With all respect, this post is just hilarious

So what’s the point of all this character customization and different armors? Who cares what your character looks like?

Actually I can’t understand all protectors of this really strange decision. It’s just looks waaaay better


Here is what I think.

MoonStudio has some of the best animation in the industry. NRFTW is a top down game that needs a very clear “reading” of what’s going on during combat.

The most important parts of the body during combat movements are the forearms and that’s why they are so big. It helps make everything visible, every swing, every hit feel very powerful !

I agree they could reduce the size just a little bit but new players have to understand this art direction is crucial to maintain the visual quality of this unique gameplay we enjoy so much.

Note: I don’t remember anyone complaining about Ori’s huge forearms back in the days x)

…it’s the art style, dude lol

Art style didn’t change :man_shrugging:

…do you even know what an art style is?

And you? Just try to read definition
And say something about devs who change “art style” in current build of the game
https://forum.norestforthewicked.com/t/normal-looking-arms/18496/9?u=alexei_khvesko

You’re just bending the art style of the game into standardised proportions, making it boring, already seen, not unique (;

Just like the devs made with female character :man_shrugging:

So what’s the point №2
https://forum.norestforthewicked.com/t/normal-looking-arms/18496/20?u=alexei_khvesko

So it’s boring when they make normal male arms but when women have normal arms it’s totally not boring lol

People are also getting lost on what’s the real big offender, and it’s not even the arms on the male.

The males look like Fiddlesticks from LoL with those nonexistent calves.

Please look at this modification, Moon. It’s a significant improvement, and I hope the guy also does a revision of the legs.

It’s crazy how people will justify how much uglier and freakish the male characters have to be compared to the much more normally proportioned women.

And then people will act surprised when 90%+ of the characters on live release end up being people playing the woman character.

This just sucks for people who like playing male characters. Give us sliders at least.

As someone else mentioned, the arm length is very likely to help with the beautiful animations with all the weapons in the game. It helps give that extra umph when swinging around a giant axe if the arms are exaggerated a bit.

That being said, it’s a fantasy world and I like to think the people just evolved from orangutans because it’s funny.