Axeholder Enemy 0 to Death Combo


This isn’t the best case example, but it’s basically any enemy with an axe and you being too close. You backstab them, hit them 1-2 times afterwards → they stand up in a very fast motion and instantly push you away (like in the clip) and the next attack after the push is a 100% hit. I am not struggling with anything else except this because → there is no visible hint that the enemy will do that push attack whereas other attacks have obvious and visible attack starts

Am I the only one haunted by small rooms and axeholders? :cold_sweat: