Attack Movement

Please, if you haven’t already with this update, can you sort out the movement spacing with attacks. You have several dungeons that are narrow pathed, as when attacking you also have a chance to fall off. Thus preventing you from attacking, combo-ing. I get the hardcore aspect of it, but I don’t like to be falling off the map because an attack requires my character to go 3 steps further forward after throwing it. Please correct this if you haven’t already.