Do I have to cater to masses when I want something from a video game? I don’t think I do. It’s not life or death man it’s just a video game. I want one thing you want another thing. I am letting the devs know there are players like me so that they don’t only see your perspective.
Also I guarantee you that if for example Dark Souls had an easy mode most people would play that and we would not have a souls-like subgenre today.
I don’t think we’ll agree on this. Probably best if we just drop it. You certainly have the right to voice your opinion. I wasn’t saying you shouldn’t be able to.
Agreed. There’s nothing more frustrating than playing a game with the best build that you feel looks ugly. There’s usually some outfit you like best, so you should be able to cosmetically look the way you want to. It has no functional impact on gameplay, so not having a cosmetic alteration system is either developer laziness or adamant preference.
The transmog discussion is very similar to the respec discussion.
Transmog kills the identity of an item and Respec kills the identity of a leveled character.
Finally its all about not accepting the identity of the game. Changing everything at any time … why?
I dislike transmog because i want to accept the item and its identity or i dont wear it, which would also be an option.
Atm my character wears no helmet and i am fighting with no helmet because i dont like the ones i have found so far. Its ok for me.
Somebody in this thread said “its ok to look like a fool in the beginning”. Totally agree on this.
One solution i would accept would be to craft a “new” item based on a blueprint(which is based on an existing looking item) with new stats, not transmogging an existing item just for the look.
My suggestion is to make every item have “primary color” that could be swapped with other color.
For example, the Sacrament Guard armor is generally green. I have the helmet with great buffs, but I don’t want to wear the armor. I want to wear other red mesh armor (that I cant remember the name) because it has better buffs.
But the red and green don’t match. It looks ugly. One solution is to repaint the primary color of the helmet (green) to become red. You could also repaint the armor to green to make it matches the green helmet. It can be done in the tailor or armory or some other new vendor.
That way, it doesn’t really mess with the identity of the items, everything still looks appropriate, but players have a lot more freedom to mix and match their items.
I am not a fan of Diablo 3 - style transmog. My most played game ever is Diablo2 and one of the things I loved about D2 is that you can always kinda tell what gear people are using and it is rewarding that not everyone can look like you, unless they has the same items or spend the same attribute points required to wear that gear.
Transmog makes you look too “perfect” and takes away from the role-play theme of the game. You shouldn’t look like a heavy plate armor dude, with max movement speed gear.
Unique items having “unique” item art is part of what makes that item special. Transmog would fully ruin that.
I like the idea of gear color dyes,
So you can apply you own touch and stand out a bit. This is a great idea.
Dislike the idea of transmog since you should wear what you equip there is enough gear. The devs shouldn’t incentivize people wearing random gear and then wearing gear over it.
Dyes are something I 100% get behind, it’s one of my suggestions in my first posts. Let me be able to change the colors of various pieces of equipment to create a unique yet matching look. If I wanna play as a golden knight I should be able to tho.
Imagine how good that T1 rogue hoodie would look in all black on an assassin.
They could even make it an upgradable barbershop that dyes clothing, we can change our appearance at etc.
I would love to hear from those who are opposed to transmog a bit more about how having it as an option would impact their enjoyment of the game. I’m seeing the sentiment that being forced to use the cosmetic look of the item is part of the role-playing aspect, and I understand that people would want to play that way, but I’m still confused how transmog actually hurts those who don’t want to use it.
Inherently, transmog is an optional feature. If you don’t want to use it, there would be nothing in place forcing you to do so. However, if transmog is not in the game, then players who would enjoy it simply don’t have the option. If it is in the game, then players who enjoy it can use it and players who don’t like it can easily ignore it.
So, from my perspective, adding transmog has no downsides and only benefits, but maybe there’s a point I’m missing. In a competitive multiplayer game I would understand because the gear someone wears can communicate information about their stats, playstyle, loadout, etc. that could be important for the dynamic of the game. But in a game like Wicked, I feel transmog is, at worst, a harmless addition and, at best, a feature a lot of players would enjoy and one that can be easily ignored by those who don’t like it.
With all my respects, the armors in this game are the ugliest I’ve seen ever in a videogame. It’s like they put all the effort in the enviroment and a few weapons and the armor was made by a beginner or someone that never played a videogame. It’s not about to look sick at level 5, but at least don’t seem like a homeless in a Halloween party.
In games like World of Warcraft I like transmog because I am forced to wear bis gear and they generally look bad. So I can wear gear over it.
In Wicked there is a lot of nicely designed gear, if you want to wear a piece of equipment you can. There are no limitations, you can enchant the gear you want to wear so why add transmog?
As for how it actually hurts me, I spend an entire week farming for my favorite looking gear to enchant it with certain affixes I wanted. I was not lucky with enchantment lottery.
I then realized I could just buy gear from the blacksmith and play the lottery various times. You might say here, but doesn’t that make transmog a good option? I feel like I am cheating on my ideals. I want to use the crestfallen knights helmet because it is my favorite. It makes me look like a real medieval knight. It matches my roleplay aesthetic. Since there is enchanting I should be able to achieve this. But due to both white gear scarcity and enchantment being too random, it becomes very draining.
So to reiterate, I feel like I would be selling myself out to adhere to meta strategies and then adding transmog is a way to fix a problem that shouldn’t exist in the first place. You create the issue and offer a false solution.
I just speak for myself on this regard, but I hope you understand where I am coming from as someone who loves to roleplay.
I dont think we need transmog in this game to be honest. As you can just enchant your favourite stuff to your liking. Provided we are able to craft most basic sets.
I agree in todays age of gaming a transmog system is a must. Its always nice when one has in depth customization like color shaders etc. but, couldnt agree with you more
To quote Thomas Mahler:
“This game is designed with multiplayer in mind”
Which means that other players in that realm dont know what you are wearing. It confusing.
For me the problem would be solved if there were a richer variety of equipment variations with the option to dye, but thats by the devs.
If everybody transmogs there weapon to the cooles looking unique item in the game would be very sad.
I like customization but it must fit in the reality of the game world.