Hello there,
Just a quick topic to give some feedback about the current state of Gathering in the current build of the game and why crafting should be made more prominent.
Vendors
Alright, let’s get the big one out of the way, I know devs have already stated that they plan on changing this, but Vendors selling processed goods in unlimited quantities break about 75% of the purpose of gathering. I know they plan on flat-out removing this, but perhaps making it a daily refresh shop would be a better solution. Limit their stock to 5-10 Ingots of each type every day, so you can still get those 2 missing ingots you needed to upgrade that armour piece, but if you want more… Welp, go out there and gather it yourself!
Tools
Oh god, blaming the vendors again…!? Yep, Why are the vendors selling the best tier tools? They should not. If anything the crafting system should at least be used for, it’s Tools. Sure keep the copper tools in there just so you can always have something to fall back on, but for those iron and silver tools, let me craft them. Heck I’d go as far as removing them from the loot table, getting a tool out of an enemy never feels good beyond your first time acquiring your silver set… Which I would prefer to craft to begin with…!
What are they for?
Ok, so you just finished upgrading your town to tier 3, great! So what now? What do I do with my Copper, Iron, Pine and Spruce…? Well I guess I can craft some furniture… That are RNG drops so hey, craft what you can. And once you did do that and made your house looked a bit more welcoming, now what…? You do not have need for wood anymore, nor do you for Ore as you can simply buy Ingots. Fish…? Well you can buy those as well I’m pretty sure, not that Fish meals are actually any good or valuable compared to other food on the same tier.
Crafting Stations
Give us more things to craft! More set blueprints, more furniture blueprints, justify crafting existing in the game! You can buy Tier 1 processing tables for 4silver, I’ve played 75hours, I dropped half of them as craftables in the meantime… Why are they so rare if they are of so little value? Why make them drop at all if they can be bought so cheap and never need to be replaced? Either make them Craftable only, asking players to use the station at vendors in the meantime, or purchasable only without them being this weird blueprint you’ll get 40hours in once your house is already finished, it doesn’t feel right.
EDIT 1
From answering someone down below, I realised that this issue is actually worse than I thought.
I would go as far as saying that they should probably remove purchasable armour sets from vendor and instead, make vendor sell only blueprints of said armours. With how rarely you get Crafting components, you can barely afford to craft a full set of craftable armour, a set that isn’t tier 3, so they require further resources to level up AND you might just roll the absolute worse enhancements on them. Making them a risk too great to take and the purchasable armour always a better solution. As all Feather-Light-Medium-Heavy-Heaviest sets all share about the same possible armour value rolls. So either make Crafted set have better base stats on armour to their counterpart, or remove purchasable armour sets.
“This isn’t about making chairs, it’s about making… Anything. I wouldn’t be surprised if right now, the amount of people who finished chapter 1 without crafting a single item at the crafting bench is around 95%. Heck, I have yet to use the Alchemy table, anvil and sewing tables. I use plated armours for my build and so do not need those light weight sets, and even if there is a heavy plate set at the Anvil, the shop keeper sells one for cheap enough that you can mass purchase for good rolls while the craftable version is simply too expensive to craft from mob resources you never get just to roll a terrible enhancement.”
Welp, that’s it for this post. Just wanted to give some feedback about what seems to be the least coherent system in the game as of right now, this should be one of my major activity when I’m venturing out, I should look forward to getting back home and crafting a sick new armour set or this really interesting weapon, but we aren’t there yet.