I am in my first run a the game feels too easy already, boss fights still feel a little bit weird, still not used to the dodge system in this game, but i mean too much exploring and gathering materials in already explored areas with danger level a lot below my level means i am still getting a bunch of xps and getting overleveled for another areas. It would be nice to see same scaling like: enemies lower than you drops less and less xps, higher level enemies would be tough but xp awarding.
Also, starting coop fith friends and be unable to play solo without gaining xp is frustrating, there should be some xp drain elixir.