as I understrand so far espacially with the enchantment it decreases enemies stagger resistance way more than other infusions aspecially when applied with rune attacks
I’ve been noticing nothing with the daggers, maybe daggers are just the wrong tool for stagger even though some of the rune attacks seem to suggest that they should stagger.
I mean the point of it is to do more damage, no?
Admittedly I haven’t messed with it yet, still trying to cap off my Icebreaker build and missing a rune but point being is it not functioning as noted in the patch notes?
It’s a payoff condition instead of a just damage, seems like it could be cool to play around.
Figure that’s because of the increased damage done on hits because of the condition or ?
Yeah, I think I was just frustrated that my build was performing like potatoes compared to lightning. For some reason I had it in my head that plague reduced stagger resist and the mobs were not being staggered so I was like wtf is this even doing.
Moral of the story, don’t invest in a melee plague build. Well if you do and it works, please share.
I think that it is broken in its current state. I agree that it has no noticeable effect. When we have plague affecting our character we lose damage at a rate comparable to fire buildup, but I don’t notice any effect on enemies. It’s like their immune to it.