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Just like stardew valley, can NPCs have their own routines and daily schedules? Let them do their own thing so we learn their lifestyle. So can plan ahead on when they gonna be free before we visit. This adds to the immersion. Npcs fishing, sitting, standing 24/7 isn’t the best.
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Can we get a settlement style system to the game. The idea of having your own settlement where your villagers work for you sounds really fun. You can get a chef that will cook for you, you can get a lumberjack that will farm wood for you, etc.
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Also ‘I wish you could pay money to hire guards, staff, or sellswords/mages to travel with you. Playing a solo world without support stinks, and you get so much money…’
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The idea of creating a family like stardew valley keep popping in my mind. But this time it’s done right. You get to choose the path for your offsprings. One can accompany you on your travels, fight with you or be a moving inventory to store stuff for you. Or one can stay home with your wife to cook food provided you supply the ingredients which your farmers can do if we get a settlement system. What do you guys think? Ofc there should be a limit on how many children you could have
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