It would be great to be able to grab a ledge within a small time window as you slid off it. Could just apply to knockdown slides rather than being launched through the air.
I have no knowledge of programming but doesn’t feel like it would be super hard to implement as climbing animations exist.
Nioh series has this, when you get struck to a ledge, your character will do a comical arm windmilling pause as they teeter on one leg - if you get hit again or fail to do a dodge input during the window, you’re ledged, but if you react you can tech back to standing.
Honestly something similar would be fitting in this game.
Yeah I don’t mind the odd falling to my death; it’s quite comical but sometimes it just feels unfair like when an enemy uses their knockdown move on you as soon as you haul your ass up a ladder. I feel like if it was a difficult timed button press it would feel good to save yourself in this way, maybe only if you have stamina left or something. Could leave you hanging on the edge.