I understand why the game automatically transitions into climbing when approaching a ledge with a ladder, bushes, or similar climbable elements.
However, I personally find it unfortunate that I can no longer jump off these edges. I would really like to have the choice or option to perform a longer jump in these situations.
At the same time, when I am walking (not sprinting), I would prefer not to immediately fall off a ledge.
An edge safety mechanic, even with just a very short timer, would benefit the game in my opinion.
Admittedly, after many hours I don’t necessarily need it anymore. However, during my first ~100 hours, I often found myself wishing for exactly this kind of mechanic.
Sprint vs. Climbing (old behavior)
But:
I would explicitly like to have theold behavior back .
-
Previously:
→ When sprinting toward a ledge, the character would jump -
Currently:
→ The character gets “stuck” and starts climbing automatically
My request:
-
While sprinting, the character should be able tojump over edges (as it used to be)
-
Or ideally, this should be anoptional setting in the options menu
Edge Safety (ledge prote ction)
Important:
-
Edge safety should only apply when walking, not sprinting
-
This ensures the mechanic does not interfere with gameplay
Additionally:
- Only a very short activation window, so it does not feel overly safe or restrictive
Personal context:
-
After many hours, I hardly need it anymore
-
But in the first ~100 hours, I would have strongly wished for such a mechanic