Currently stats are only affecting weapon damage. But I m thinking it would make more sense if stats can affect our play style further depending on how we distribute the points.
I.e. strength will increase equipment load sightly, which makes sense irl lol,
dexderity will grant you stamina increase or faster movement speed, and intellgence and faith will increase focus regen or maybe rune damage…
In this case, stats mean more than just a weapon modifier but a way to shape our playstyle.