Thistle Rings, and damage reflect

I have been playing around with a build where I put ALL of my stats into HP and wear the heaviest armor I can find with reflect % and Thistle Rings.

After farming gear that matches my preference I finally had a full set of plate armor, and each piece with 3% damage reflect. Awesome.

I threw on some Thistle rings because I wanted to have a theme and Thorns.
All went well, enemies slowly damage themselves by just hitting me and It is a lot of fun.
Then Echo Knight kills itself in under a minute and that felt a bit too strong. So I checked to see why the damage is so high.

Taking off the rings, I no longer do ANY damage to the boss when being hit. 0.
When tested with Only the ring and NO reflect, the damage is as high as in the first go around.

So all in all. Thistle rings do a ridiculous amount of damage and reflect gets added to the list of affixes that are currently place holders for things to come.

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that is weird, i run a similar build, and i just recently added a thistle ring. (didn’t have one).

It worked without ring as well, but i’ll try later today what happens if i take that ring off, maybe that breaks something?

I posted a video on Discord if you are interested to check it out in #Wicked-Skill

I really hope your post does not cause nerfs to the rings. Nerfs suck so much and I am so tired of things getting nerfed after feedback posts. I hope this does not ruin the fun of such a build.

Upon further testing, I found that Affix of Reflect
Screenshot 2024-05-29 094427
Does not do more than 1 damage.
While Damage dealt
Screenshot 2024-05-29 094418
Seems to be doing a lot more than I thought it would.
Would love an official clarification on the difference of the two.

yeah, this is confusing. Reads the same, but somehow is different.

Could it be that the 3% damage dealt on damage taken is like 3% damage based on your current weapon equip or based on the full damage of the hit damage (this can be huge for the Echo Knight)? But, yeah, clarification would be nice.