the text take so much place, and i can’t go down to see the bottom
Hi team,
First of all, thank you for the amazing work you’ve done. I’ve been playing non-stop for the past week and I’m absolutely hooked. The atmosphere, the weight of the combat, the art direction — everything feels crafted with real care. Huge respect to everyone at Moon Studios.
Now regarding the bug I encountered:
Bug Report – Missing Attribute Requirement Display on Bow
Summary
When inspecting the Arc laqué (Lacquered Bow), the game shows “Prerequisite not met. Reduced damage.”, but it does not display which attribute requirement is missing (Dexterity, Intelligence, etc.).
Because of this, I cannot determine what stat I need to increase in order to use the weapon properly.
Steps to Reproduce
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Open inventory
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Inspect the Arc laqué (french sorry ^^’)
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Observe the red warning text: “Prerequisite not met. Reduced damage.”
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No attribute requirement is shown anywhere in the item description
Expected Result
The weapon tooltip should clearly display the required attribute(s) (e.g., Dexterity 15, Intelligence 10, etc.) so the player knows what is missing.
Actual Result
The game indicates that prerequisites are not met, but does not specify which attribute is required.
Reproduction Rate
Always (100%)
Game Version
Early Access – latest patch
Platform
PC (Steam)
Display Resolution
3440x1440 (21:9 ultrawide)
The full tooltip should be visible at this resolution, so this does not appear to be a UI cropping issue.
Screenshot
Additional Notes
This makes it impossible to know how to adjust the character build to use the weapon properly.
I’ve encountered a major issue after the latest updates. I am completely unable to see the stat requirements (Strength, Dexterity, Faith, etc.) for any weapons or equipment in my inventory.
I have tested this on multiple resolutions (from standard 1920x1080 to 3440x1440p) and the issue persists across all of them. The ‘Requirements’ section is simply not rendered or is invisible in the item tooltip.
Steps I’ve taken:
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Switched between Windowed, Borderless, and Fullscreen modes.
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Tested on both DirectX 11 and DirectX 12 (-force-d3d12).
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Changed UI languages to see if it’s a localization string error.
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Verified game files.
System Specs:
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GPU: Radeon RX 7900 XTX (24GB)
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OS: Windows 10
This is a game-breaking bug because I cannot progress or build my character without knowing the gear requirements. It seems like the UI container for tooltips is broken in the current build.
Has anyone found a workaround or a config edit to fix the UI rendering? Since the recent ‘DataStore’ and rollback issues, it feels like the game’s metadata handling is becoming very unstable.
When viewing armor, in some cases the preview that displays how much armor will increase compared to current armor is being overlapped by the poise defense icon. It seems to occur when the armor value and the preview value are both 3 digits and include wide numbers. For example, armor value of 260 with preview value of 220:
It doesn’t always occur when both numbers are 3 digits, for example here the numbers are 160 and 120 and display fine, likely because 1 is narrower than the 2 present in the above example.
On items with a full set of enchantments, if the enchantment descriptions are long, the information at the bottom of the window does not fit.
VideoExample:
https://drive.google.com/drive/folders/1o4CdqQngv_bpGT0zBkYAAwagLBM6PpI2?usp=sharing












