Tactical roll to lower the fall damage

Every now and then in sacrament I’ll be running around and my character decide to climb something and throw itself in the void.

If we could do a roll before impacting the ground to lower the damage we could avoid certain stupid deaths while implementing a fun mechanic into the game.

2 Likes

Remind me a lot of how Ocarina of Time Link would roll from high heights to negate fall damage. I like it; seconded!