Suggestion/amelioration "cerime trials"

Hello everyone,

First of all, congratulations to the developers for this amazing game, which has a lot of potential. I can’t wait to see what’s next, but hats off to you because the efforts and investments put into this game are clearly evident. It’s been a while since I’ve been so immersed in a game.

I wanted to propose an idea regarding the “Cerime trials” that I think is great but with a hint of unfinished business, and I believe it can definitely be improved.

The concept of having multiple levels to reach the final boss is brilliant. However, after a certain amount of time, having to start over each time, just to farm the boss at the end, becomes less fun and very redundant. The rooms before the boss no longer pose a challenge (except for the boss, which is great to defeat). So, you have to go through at least 20 to 30 minutes of fights that you know by heart just to get to the long-awaited brawl with the boss.

What I propose and suggest is to create a floor system per boss. You have to complete all the trials, of course, to reach the boss. But only if you reach the boss, you unlock it and can go back directly, only if you’ve reached it; otherwise, you start over from scratch. And once the boss has been defeated, you can move on to the next “floor.” and try to unlock the next boss. And you can redo the first boss whenever you want (even if it means reducing its legendary drop rate if you can farm it repeatedly). This would essentially mix a floor and raid system. I think it could be super addictive. It would be amazing!!!

Here is my suggestion,

Have a great day.

Le Jojo.

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