Story inconsistency when choosing certain bounties (***Spoiler-Alert***)

I experienced a kind of immersion-breaking scenerey when choosing the bounty “Within Our Walls” after completing the EA-main quest-line: Ellsworth has returned to the war room after the third boss, so far so good.
But if you choose the aforementioned bounty, the room is splattered with corspes when fighting the colossus. Ellsworth is nowhere to be seen, but he returns when the bounty is turned in.
Besides the fact that the scenery changes within mere moments (destroyed room-tidy room), it seems unlogical that Ellsworth would not be there fighting alongside you against the colossus, since he is destined to the task of protecting the city. Werrick also mentioned before that the sword fastened to Ellsworths hip is not just for decoration and that you better not want to be at the pointy end when in battle.

So my suggestion for this issue is: Maybe let Ellsworth lie somewhere injured in a corner. Or let him speak some words of thanks to you after the battle (because he had been absent or whatever).
Although I can also totally understand that this might be an implementation that is not on the top-list of changes during the Early Access phase. But I feeled a need to mention it. Keep up the great work :slight_smile: