While the bounties are alright, can you kindly just add a clear section above “location” with what the actual bounty is?
In my view it’s terrible UX to hide the objective in a story.
Eg “the swamp rises”. Sure, nice story, but what does it mean to “drive them back”?
Do I persuade them to go away? Can I knock them back enough to complete it? How many do I need to kill? What exactly do I need to kill?
It just isn’t clear at all