You fail to understand what i am saying most probably intentionally since you seem to only reply to certain parts of my post while the elephant in the room is the disingenuous marketing that Moon Studios deployed while promoting this game prior to EA.
I genuinely do not care what other people like, nor is it relevant for them what i like or hate, as my gaming experience is a personal as is for everyone.
Also I don’t understand how you gathered that i am trying to take others down since I made a post referring specifically to the game and its mechanics without naming other people on this forum which i don’t even know or haven’t interacted with…
As for the game yeah, i can take it down for its flaws, i paid 36 euros for it, i am entitled to do it based on my purchase, its a public forum and the primary way of giving feedback and i am not satisfied with the product i bought or with the false advertising.
I am sure this game has a demographic and which ever that is I am not part of it and that’s fine because we all have different standards and expectations.
I am simply saying that the game was marketed in a way and the delivery was not what was promised. Just like they made sure to market precision based combat, or the handcrafted world or the “hundreds if not thousands of animations” as well as that butter smooth original engine, they could have also marketed the mobile game mechanics, time gated challenges and crafting/gathering system. Sadly such valuable information was omitted in order not to influence the purchase decision during day 1 EA. Otherwise we wouldn’t have this conversation, I wouldn’t have bought the game and I wouldn’t be here. Because i would have made the informed decision that Hey this game is not for me but I’m sure its a ton of fun for others who appreciate such things.
As i said in my original post i supported the devs out of goodwill based on what was publicly discussed as the vision for this game. As the game presents itself now I am not interested in 1.0 nor do i want to waste time watching content creators. So in my position your suggestion has no value.
What this basically means is that i should assume all devs are deceitful and I should do my homework before buying which ironically and sadly is true:))))
I expected the devs to be upfront in regards to what the game will be, my bad. A lie is a lie regardless of how it is spun it and sadly EA is very easily exploitable and the people that exploit it are covered legally and the buyer is the one that takes most of the risk.
As for the roadmap it should clearly state the vision of the game and core mechanics. When i said they would change large parts of the game i meant fix the combat, add better level design, add complementary systems that enrich the player experience.
What did you understand? That tomorrow they will make this game a shooter? Because hey there is no clear roadmap so they might as well. I wonder how the ppl that bought it thinking they bought a arpg would feel. This is sarcasm by the way although as i said there is no clear roadmap so who knows what they will come up with :)).
So no, that doesn’t reinforce your point because if the premise is that the game can change its core concepts all of a sudden then what am i buying in the first place?
“The agile approach” :)))) - that’s some corporate lingo there. Just because its standard practice doesn’t make it the right or ethical practice. But as long as money flows i guess its ok. What i find baffling is that people defend these kind of things which would have been frowned upon in the past. But i guess common sense is not so common anymore.
In regards to the steam reviews argument that’s a very unreliable metric since very few are actually well written and have enough hours invested in order to be taken seriously. What i find more relevant is the amount of players currently playing. And that indicator is steadily decreasing as per steam charts. Meaning there is a problem with player retention. Probably because the game is so fun and engaging and people are flocking to interact with its mechanics.