Some weapon attack moves seem bugged

Greetings everyone,

while playing I noticed some inconsistencies with how some weapons perform. Since it is unclear whether this is intented behaviour I will report them as bugs.

  1. Rogue Messer dual daggers deal unnaturaly low damage on the first 2 attacks in the neutral combo. It seems suspiceous, since running and dodge combos use the same animations but deal expected daamage.
  2. Tongue Splitter axe indefinitely loops in the second attack of its neutral combo.
  3. Spirit Edge sword deals physical damage on its charged attacks even though its regular attacks as well as rune deal cold damage.

If somebody knows/notices more feel free to add them here.