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Sound effects are still funky after entering phase 2 of echo knight, problems are as before, NPC dialogs missing, BGM stopped, wind and/or footstep sound dramatically enhanced etc. (preexisting)
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there are 2 floating little rocks next to the starting crucible elevator (new)
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the crucible stage which I’d like to call moonlight swimming pool (where there is a bit of a lake on the lower level) the enemy with twin dagger will drop down from the platform on the right hand side and drown when the player’s camera switch to the room next to it. (preexisting)
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spells are now stored in the weapon inventory, I am not sure if this is by design, but it is annoying, especially if the same spells can not stack. (new)
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Gnarled Saw still can not clear background objects with 1 hit (preexisting).
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Ice throw on two handed weapon still has visual bug (preexisting).