Skip Real Time Building and Bounty/challenge timers

At the moment, it is possible to time skip by closing the game and updating your system clock forward. IE, I can do weekly bounties all day by moving the clock forward a week each time I finish the bosses. This doesn’t seem like it should be intended and I have a feeling that as multiplayer launches something will change how the game is calculating time, but wanted to toss that feedback out there.

Imo, I really wish there wasn’t time gating in a Soulslike ARPG. The time gating should be related to farming the gear to get a stronger character, not by building things/crafting.

I think with there being a day/night cycle in-game, if time gating for crafting/building is necessary in the developers’ eyes we should go based on the in-game time.