What do you guys think about those ideas?
Ki infusion:
- consumes focus when active
- infuses ki in fist/legs to raise damage/poise damage/movement speed/raise distance for dash
Forward projection:
- grab an enemy and throw him forward
Backward projection:
- grab an enemy and throw him backward
Palm strike:
- hit the enemy with your palm to project him forward while dealing damage
Power jeyser:
- hit the ground with the fist to produce a distant jeyser (fire?)
Connecting punches (combo skill):
- if timed correctly, can be triggered consecutively for increasing damage
- can be comboed with counter/riposte
Counter/Riposte:
- if timed correctly, player will avoid enemy incoming attack and deal damage instead
Galaxy impact:
- charged attack with the fist that is exponentially the longer its charged
Vital points striking:
- strike enemy weak/vital points to either slow down the enemy or deal massive damage
Reflect:
- when timed correctly, will return (magic) projectiles
Piercing strike:
- with a one handed rapiere/sword
- thrust with the sword that deals damage to all enemies in that direction (for a certain range)
Teleport slash:
- player moves so fast that he seems to teleport behind an enemy after delivering an attack
- can be used to quickly move around enemies