HI Moon Studios Team,
I absolutely love your game and I would first like to give major props to your Art Team and Map Design Team, Amazing, chef’s kiss.
I’m here however to ask/suggest that you add a way in which to allow the players to see what enchantments gear can roll. I have spent many Fallen Ember trying to roll for stats on gear not knowing if certain stats even roll. I am speaking for myself but with ARPG games, I find that the more information you can give your players the better.
For example, I read recently that you as a team are looking at changing the attribute system around. Players are spending too many points in stam/hp/focus and not enough on damage and therefore having issues killing mobs. I believe that adding a small info window saying “Dex increases the damage dealt by Dex type weapons” or something to that effect may help players understand choices. (I understand that you can see the stats in the window change as you spend stats. just an example)
However, my biggest gripe is the previously mentioned stat rolling. I was building a lightning monk type character and wanted/needed +lightning damage +shock buildup but didnt know what gear to roll, or even if those stats can be rolled on certain gear.
Also allow me to scroll over the stats on the gear and give me an info blob, what is the difference between “regainable health increase” and “healing increase”?. when choosing my gear I’d like to know what im adding/losing to my build.
Last one for me is, just make all the buffs from oils/potions universal duration please. having 1 last 1 min another 2 min and another 3 min is just annoying.
PS. Ignore all the people complaining about the game being too hard or the bosses being too hard, they just need to get good. fighting all the bosses was beyond easy ( I didnt even see the different phases in some instances), I want a challange. Have different dificulties for people beyond normal and hardcore?
Love you all, thankyou for this wonderful game.
Edit: Aslo give us a window showing our secondary stats, I wanna know my increased stam cost, my +lightning damage, my focus loss during combat. I’d like exact figures, like “2 hp loss per second while in combat”. I believe in giving players the most info possible so we can make informed choices.
Edit2: Duel wield and 2H feel a bit worse, yes more attack speed, yes more damage, but you are losing out on stats from an offhand. Also do you get stats from a bow just by having it equipt on off hand or only when you use it? - info