Patch Notes - Early Access Patch 1

i agree. if jumps can be missed, the punishment should be full death. i also want to jump from the top of town like batan w 1 health left. i say tune down 46%

i could not agree more. sadly i over level into balance, and i see most weapons need 22 of a certin stat and im level 20. that means i only have 30 more points to play w for specs. i will eventually build a second character, but i feel soft locked

Wai a min and pres left mous button and escape (Off course if on pc) i fix this bug after change so options in nvidia control panel, maybe one of rendering options

Steam Deck Performance took a pretty big step back with this Patch. In the city it used to be a decent 40-45 FPS, now it’s 30 or less. Outside the city there is heavy stuttering and massive FPS drops that make it unplayable. I tried tweaking a bunch of settings with no luck.

It feels like this game still has some pretty big technical issues. I don’t expect it to run perfect on a steam deck (yet), but the there’s no reason it shouldn’t be playable. Right now it isn’t and is moving the wrong direction :frowning:

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I’m sorry to hear that hopefully it is addressed soon .
I’m looking into a steam deck for similar games like this.

It’s a totally, totally unfair comparison (different game, far less strenuous graphics engine), but Hades 2 runs flawlessly in early access. Both of these games are (or will be) perfect for a steam deck.

Let me say something more positive - I love the art style and a lot of what is there right now. I love that Moon is listening to feedback and making substantive changes to the direction of the game.

I’m gonna shelve this one for a couple months until the tech gets ironed out.

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Moon has been great with the feed back! I’m about 50 hours in and I’m enjoying it!