I was fumbling around in settings, and saw that I can hide enemy health bars.
This was really fun. Being unable to tell when the enemy is gonna die.
But I would love to see this option likewise for bosses’ health bar.
Would make the fight more fun for people like me who likes to just strike without knowing the important details of the boss, until they surprisingly die.
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i generally like the approach, but then there should be some other indicators, like in monster hunter where monsters begin drooling etc. when getting hit a lot.
and no spoilers: but for some bosses that would be bad without any indication of the current health. for example when a boss transitions to phase 2 and the transition just 1-shot you because you were to close and did not see the phase change happen. you should have the possibility to (skillfully) see or anticipate the enemies condition without counting hits.