SamSa
May 5, 2025, 2:11pm
17
In Witchfire (and other games) to fix the checkerboard rendering graphical artifacts of transparent textures you need to enable a temporal-based anti-aliasing (DLSS is also counted as it):
However, in No Rest For The Wicked it still does not work.
Issue Description:
The animation anomaly concerns the waterfall feature within the game. The animation does not appear as intended looks more like sand than water, and the particles within the waterfall exhibit characteristics more akin to a visual glitch rather than a natural waterfall effect.
The top of the waterfall lacks sufficient details.
Steps to Reproduce:
Launch the game.
Navigate to the area featuring the waterfall animation. (Nameless Pass)
Observe the waterfall animation and par…