So. As clearly many has before, I simply forgot the process of removing a rune destroyed the item, and as I went to replace one of my runes with a new one, my main weapon - the collection of a lot of materials for upgrades and the sole reason for my stat allocation is gone. And I have no backup weapon that would be able to remotely match what I had.
So to be honest, I just want to quit now. This is not an obstacle I wanna try and overcome. I just deleted the value of many levels of stat allocation and upgrades materials farmed, and will have a serious combat struggle to get something back to the same level as what I had.
I see from reddit posts about this that one can find save files and delete the most recent ones, but the fold path suggestions I find doesnt match what I have on my PC. I play from steam, and in the local NoRestForTheWicked folder I have 2 folders: D3D12, and NoRestForTheWicked_Data. I have from reddit that I need to find a .cerimal file - essentially deleting the most recent save files as to load into the game when I open it from before I made the mistake of destroying my weapon - but I cant find such a file. Searching for it gives no result either.
I did close the game 3-4 minutes after I destroyed the weapon, I am very open for suggestion of what to try, if anyone has any advice!
Please implement a buyback function or regret-function. When so much investment goes into gear, it shouldnt be possible to ruin an item so easily. (and while I am at it - a small tangent/suggestion; for the sake of item management in general - please make it so that when you equip and item from your inventory, the item you automatically unequip goes into the same inventory slot. I believe that now - it gets sorted automatically and finds a new spot in your inventory. This really causes some struggle when you accidentally equip an item, because you cant just re-quip whatever you were waring by clicking the same square; that might now be something completely different. And so you are left wondering: What did I just equip/unequip?? And if you dont remember the specific items you were waring, you have no way of reverting to the same items you were waring)
Thanks in advance for any attempts to help recovering my weapon. I hope something turns up. I do enjoy the game a lot - despite some hurdles and frustration points - but I can see the potential this game has. But damn it if this setback will get the best of me. Pretty sure it will be the end of the game for me
Thanks for the attempt, m8. That path doesnt work for me. I have but the two folders mentioned, accessed by clicking âmanage local filesâ from the game in my steam library. The path I have is c:/programfiles/steam/steamapps/common/norestforthewicked. And within here, I have âD3D12â and âNoRestForTheWicked_Dataâ. Only the latter has additional folders, but no files further down in the hierarchi seems to have . cerimal or .bak. or looks like are save files.
Appreciate the help! I have found 4 files on .com/account/remotestorage, 3 of which are from today. Looks like very close to the time to when things went downhill, with only minutes in between. And while I can download these files, Im not sure what to do with them. And I know for sure my weapon has not been in a chest lately I guess that makes further approach here pointless?
You could atleast download them put them in a new folder on your desktop i guess and have them there until you know how to.. and ask AI how to put it into the game or ask someone on a forum
Yeah you might not be able to find the path because AppData is usually hidden by default I believe.
The full path would be something like âc:\users\YOURUSERNAME\AppData\LocalLow\Moon Studios\NoRestForTheWicked\DataStoreâ
but like askan94 said it doesnât hurt to at least download them so that you have them and then you can try to figure out how to find the exact path for the save location.
I will say that ChatGPT was suprisingly helpful, and helped me find the folder with the .cerim-files that I could find before. With the the downloaded save files from steam cloud, i manage to try and both revert to a previous cloud file, and when that didnt work, delete the .cerim.file and the .bak file that was oldest. When restarting the game, prompt came up to chose which file to start the game from, and I chose the one with the oldest time stamp.
Unfortunately, as it might turn out, those files attempted were both after my mistake had taken place. (I am guessing I ran the game for approx 3-4 minutes after deleting the weapon, which alas, was too long).
So I say my thanks for the 20+ hours, and maybe I will come back to this game in the future some time. For now, I really dont wanna log back in and spend god knows how long to try and remedy this setback, with what seems to be one of the only weapons with equal strength and intelligence scaling (which is where my stats went. I basically cant use any weapons I find due to this, so yeah). Fun times. Thanks for trying to help anyways!
Can always play coop and have someone trade/craft it for you. I have all the recipes learned. My stagger build is strength int, and yeah there are not a lot of weapons with those stat requirements: 1 axe, 2 curved swords, 2 straight swords, 1 great axe, 1 great hammer, and 2 great swords.
In this folder, you will see files for your characters and realms, along with a backups folder containing timestamped versions. You can manually replace your current .cerimal file with one of the backup .bak (be sure to keep a copy of the original).
And before you start the game turn off steam cloud or do this offline if you manage to get it just move it to a different realm inside a chest
Just remember that the windows last update time doesnt really tell when the last save happened so you have to check all backups
Appreciate it, but Im a dad of 2 youngs who has 30minutes here and there to play, and I dont really have energy in engaging in co-op and in game socializing. The balloon has been popped for me. This is the second time this game punishes me so heavily for something so small, in a way no other game has done before. I hope other people like it, but it has taken the fun out of this for me.
(the first part is ledges in the crucible run should ya be curious. I can enjoy the occasional chest gated behind a small balancing act with a small time-wasting punishment, but 30 minute runs in the crucible, which is designed - power-up wise - to be battle challenge, has for me - I believe 4 out of 6 times - been cut short due to platforming, aka falling to my death. Even when I had a respawn power-up, it didnt trigger so run ended. Few things feels more stupid than to strategize with your power-ups and build in a crucible run only to have it end with a small direction slip of the mouse. I dont think this belongs in this game as long as we only have 8 directions to run in, and no way to control the camera.)
Thanks for letting me rant a bit. Gotta give the small one some attention now
Itâll only take 15 minutes. You never have to play coop again. Your call.
Yeah getting ledged in the crucible sucks a lot, though it is fun to ledge enemies as well. Happened to me a lot at first, but learned how to be careful and avoid it. Still happens from time to time though. Gotta be extra careful around dem ledges.
As someone who totally understands the feeling of being âtime poorâ, and having significant real-life commitments that prevent consistent time dedication in a video game⌠I feel your pain.
With that being said, everything must be considered within context of the overall player base and the current state of the game development.
I get closer to an hour of gaming a night, and generally hate âgrindyâ situations in video games. Then again, sometimes thatâs inherent to the genre or direction of the game. Additionally, Timmy whoâs playing in his parents basement for 80 hours a week, then complains thereâs ânot enough contentâ or âI finished everything, itâs boringâ. They somehow have to try to cater for the majority in the best way they can. I donât envy their position, but Iâd suggest you are on one extreme, where âTimmyâ is on the other.
I think your point about it the intuitiveness and design around accidentally selling or destroying gear is perfectly valid, and 100% needs to be addressed. I admit Iâve done it a couple of times too.
However there are some things youâve referenced as negatives that are simply in the games âbonesâ. Itâs part of the genre and the soul of the game. The âfalling off ledgesâ thing is a meme at this point. It was frustrating at first, but now me and my friends laugh about it. Itâs clearly a very deliberate design choice theyâve gone with. It used to happen to me all the time. Now after becoming more familiar with the movement, and alternating between WASD and mouse pointer movement, I fall far less.
As for you feeling like quitting over a weapon, Iâd advise you persevere. And consider itâs still in early access, and there have been confirmations that everything will be âresetâ in 1.0. (I donât have a valid source, just comments Iâve seen around the place). So if youâre going to loseeverything in the future anyway, you might as well just consider this run through as more of an experiment and learning exercise anyway.
And if you really value your limited time as highly as you do (which is perfectly fair), then perhaps this game might not be for you at this stage in your life?
I get your points, but the point that ledges are deliberate doesnât take away the grounds to criticize it. Anything can be criticized, and 99% of the things in a game is deliberate I assume, so canât anything be criticized then? Of course it can. If you get MY point, then find and ask Timmy if he thinks it counts as âfun contentâ to crawl back from the hole that is accidentally deleting your main weapon and ruin your characters stats -lest you find the same weapon or same weapon scaling (which was hard for me with strength/int). I dont think this is good content, and regardless of how much time I personally have to do it. Had it ben fun to do it, I wouldnt mindt it taking long. If anything, it taking long would be a PLUS. If it is fun.
And this game has in fact been perfect for me with limited time by the way. The activities in the game, and the fact you can log off anywhere, and log right back on at the same spot, has been great. It was a bit to get into, but once I had most systems figured out, I loved the fact that this seemed to be a world I could stay in for a long time, and take my good long time to explore. It has a lot of charm. Nothing rushed me, and it was a good mix of combat, gathering, building and upgrading. My point on time I made is that the idea of co-op (as a means to try and craft my weapon back and begin that whole âreclaim what I hadâ quest), becomes especially daunting for me who is already quite the solo player and prefers the âescapeâ a game gives me. From reality. Connecting with randoms from a forum isnât in my cup of tea. A buyback/regret function or otherwise smarter functions to prevent accidents like mine would be my suggestions. Like World of Warcraft has you type in the word âDELETEâ in a box, if you are trying to delete something of a certain rarity. That would probably have done wonders for NRFTW to be honest, perhaps for gear that is equipped, or has gems or enchants added. Or something
What I have shared here is my feedback and experiences. I am aware that there are other ways I can go about continuing to play, and I didnt post here to ask for tips on how to get motivated again (edit: though, I will say I might have used a misleading title a bit. The help I wanted was to undo the mistake/load previous save. In terms of my personal attitude adjustments etc etc, I got 34 years of gaming behind me and many hundred games, and Im afraid I might not have that kind flexibility anymore. Thatâs on me). Just telling my experience with a game mechanic, how it punished me, and what that did to my desire to play. Im glad you guys are vibing with it, truly, but dont take it personal that I have a few gripes with it. Itâs all good.
I might come back to this in the future when its fully released for sure.