Fantastic Game performance issues aside.
The fact that this is in EA is a double edged sword. Because this is essentially a rage game Souls-like at its core, feedback needs to be taken with a grain of salt. This is not even remotely close to a Diablo-like game in any other sense than itemization (Which is great!).
Remember, angry people always want ways to make things easier especially when the challenges are mechanical in nature.
Tediousness of activities is the most important area of feedback. More fighting, less roadblocks. There are tons of feedback reviews already that address these concerns but I’ll give my 2 cents.
Durability, I’m on the fence. Lies of P has the best implementation of this but it was incredibly specific to that game’s world building. It’s nice to get a break and go back to town if you’ve slammed your face against a boss 50 times but it just feels bad in the current implementation. Perhaps make it be additive instead of negative. For example, Base damage always stays the same at 0 durability, if the weapon is at a 100 it can have a small but noticeable bonus that degrades with use.
Resource gathering. Probably should just be a hit with any weapon and the resource explodes and you simply collect it. That way you can practically get it in the middle of combat because of natural environmental destruction.
Stamina, I haven’t tried the newest change released today but I’m not sure this was necessary. The obvious solution to stamina issues is to pump points into stamina. I guess if everyone else is having a problem, I’m in the minority. I currently run an almost naked character with a claymore and that was my choice. Super fun.
I guess to sum up, I’m genuinely worried that the ARPG community, of which I have been a part of since the original Diablo, will poison the well.
You’re asking an audience of people who click one button to wipe screens of enemies to give feedback on a game that is actually hard mechanically.
When it comes to loot systems ARPG andy knows what he’s talking about. They did an amazing job helping shape Last Epoch.
When it comes to combat, Dark Souls nerds are unparalleled. They’ve played these games for so long, they know what feels fair and what doesn’t.
Make sure you assess WHO is giving you the feedback before you take it to heart. This game by it’s very nature will be controversial so I don’t see a smooth path to release in EA.
With that said, if you keep to your principles, this may well be one of the greatest games of all time, especially if you manage a continuous endgame with seasonal updates.