holding shift down after releasing a direction button makes the character run in a different direction killing me multiple times in the process
the bug is 100% replicable for me every time
or worded differently: if i run and stop pressing any direction buttons but i still have shift pressed, it makes the character run in a different direction for a while
my mind is blown it’s actually a feature and it follows your cursor. I didnt know about it but maybe we could get an option to not have it
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I have the same bug but different if that makes sense. If I keep in spacebar to run, once I let go of all keys then my character keeps on running, and in some instances he dashes. This has killed me multiple times in parkour or boss fights. Hope this meets you well:
https://drive.google.com/file/d/1iUF30ZSIhnEBvSkwIiI2LISG-LBxQMOr/view?usp=sharing (dxd files and the video and such)