Load screen bug + Enemy difficulty bug

Playing co-op we were in the sewers hunting a bounty target. My partner died and tried respawning which had the longest loading screen we’ve ever seen, about 2 minutes. It then loaded back on his corpse and he couldn’t even use the pause menu, he had to alt+f4 and relaunch. Relaunching didn’t fix the bug, as it kept happening. Afterwards we acquired a quest in the city and headed out to do it, then we found that the load screen bug was happening whenever either of us tried to enter new areas that needed load screens, only now because we weren’t dead it would just reload with us in the same location, so we couldn’t go into new areas.

The enemy difficulty we encountered seems like a bug, as compared to when we were playing yesterday all the enemies seemed to have at least 4x health and double damage. I checked the difficulty to make sure it was still on Path of Chosen, and it was. When I changed the difficulty to Path of Torn all the enemies had miniscule health, dying from 1-2 hits, which they should have 80% health compared to Chosen.

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Hey dan, thanks for reporting this.

Is this still happening for you? Nothing changed after a restart?

Can you maybe verify files?

Is it possible for you guys to step into another Realm for just a bit and check if everything is okay there?

Silas

Hi, thanks for getting back. The load screen issue was no longer there after we took a 2 day break from the game with no one accessing the realm. Maybe a world timer reset fixed it?

The enemy difficulty issue seemed to be fixed as well. We travelled to a threat lvl 21 area, so slightly higher, and it was significantly easier than the last time we played. Enemies seemed to be back to a normal amount of health and damage, dying in about 4-5 hits instead of 15-20

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Happy to hear you have had no more trouble from this one! I will leave this topic open if someone else ever encounters it.

Silas