[Implemented] Cannot bind Parry on PC Mouse/Keyboard

As title states, you cannot bind Parry, and it seems a few other key binds are missing from PC M/K options menu.

Rebinding shift to mouse button 2 for example will allow the mouse button to block but the parry still remains bind to shift.

Worst still, it will make the parry very inconsistent, with many times not being triggered at all, especially when moving using wasd.

Please allow us to bind separate mouse buttons/keys for parry and block.

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I have the same issues too, so currently I run with shift and tapping on shift to parry. Clunky and discomfort in re-learn parry and it’s button.

Well recently in discord Thomas said, they will give option to change back the button (remap too?) with old timing

Hopefully we can have different bindings for parry.

I also don’t understand at all why the parry now reacts to button UP, complete nonsense. Maybe that is the “old timing” he refered to?

Anyway, the parry is currently a broken functionality as sometimes it will not register the input if you remaped block to another key.

In base game, for controller keybinds, parry is bound to left trigger. However, in experimental, it is autobound to left bumper and is unable to be changed via keybindings because there is no customization keybind option listed for parry. Under the controller mapping in the experimental branch, it also shows that left trigger should be parry. Also to note, the keybind for parry is not listed under the keybinds for mouse and keyboard either. Both are listed in the regular game. The left bumper keybind is a problem, because the offhand use is also bound to left bumper. Please provide an option to change keybind for parry for controller and mkb as is utilized in base game.

For mouse/keyboard I do wish there was a way to map only parry to a button so that if I hold it still comes out, though that may be a skill issue if it’s intended.