Please add I-Frames to the player character during knockdown. It’s way too easy for enemies to knock you down and kill you with a flurry of follow up atacks (Looking at you Sewer Darak).
Alternatively revise Daraks attack animations so that it’s very clear when he uses his shield. Right now it just looks like he moves his entire upper body for shield AND sword swing. His shield charge also needs to be telegraphed better since he sometimes just starts running at you from standstill when you’re just 1 feet away.
Alternatively change Daraks follow up attack timing after a knockdown so you can actually get up and roll out before he hits you.
Edit: Perhaps even all of the above in unison