A 2-hander should feel as heavy to store as it is to wield
Something epic should be both visually and physically imposing
That’s the tactile/weighty feeling that got lost in modern Diablo games
There is no reason why rings or shrooms should take the same visual space as a heavy sword
There are more implications to take care about, like the balance of price/mats of items per slots they occupy
I also understand that inventory tetris can be annoying, specially on controller, but that’s easily solved with a auto-sort/auto-fit button, i think that would be a good compromise for the people who do not understand why it matter
What do you think?
