Give Items the weight they deserve

A 2-hander should feel as heavy to store as it is to wield

Something epic should be both visually and physically imposing

That’s the tactile/weighty feeling that got lost in modern Diablo games

There is no reason why rings or shrooms should take the same visual space as a heavy sword

There are more implications to take care about, like the balance of price/mats of items per slots they occupy

I also understand that inventory tetris can be annoying, specially on controller, but that’s easily solved with a auto-sort/auto-fit button, i think that would be a good compromise for the people who do not understand why it matter

What do you think?

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