Hello, dear Moon Studios!
First of all, thank u for what u make for us. I’m personal under the great expressions since the Ori’ series.
Please, pay attention on some game details that I noticed while had been played NRftW.
I play the Steam version on keyboard and mouse.
- There aren’t names of whispers on the map so every time u took guess where to teleport.
- There is some kind of input buffer that produce a bunch stupid fails during gameplay, especially in The Crucible. For example, the character does multi dashes if u push the dash button many times, so frequently I just falling in abyss or step up just under the enemy attack.
- Every single time after the fail in The Crucible I should run and activate blood altar again. Usually The Crucible takes far more than a couple of tryes so such routine becomes very frustrating.
- It is very easy to stuck between an enemy an a wall or between a couple of enemyes. Once u got stuck u almost have no chances to escape and than u die. Espicially with gloam bruisers in The Crucible or with other types of enemies with big hitbox.
- IMHO, the aim system in game is quite counterintuitive and unhandy. Little point that marks the aimed enemy very inperceptible and I still don’t understand how to change between targets fast and correct though.
- There isn’t a stack quantity icon/indicator for items.
- U can’t see stats and description of runes in inventory only at Eleanor’s shop.
- There are a bunch of glitches with mouse in inventory: position of coursor doesn’t conform the item icon and etc.
Thank u very much for attention. My pleasure to contribute in the game development in any way.
P.S.: Forgive me if my language looks rude. I’m not a native speaker.