This is the thing, I get that the game is trying too hard to be “HARD” just for the sake of beeing a souls like game, but really ? Dying multiple times in the Crucible just because platforming is so stupid, that actually mobs push you out of the map , like literally if I didnt have blink on weapon, I was stuck behind the map at one point because some elite mob , pushed me there, not to mention all the climbing and platforming while getting shot at by multiple foes and guess what? U die! Here
s an ideea …why not make invisible barriers behind those walls so that way we wont get pushed out of the maps ? Another ideea, remove the sirens from the game, they are bad design, they can hit you for very low dmg underwater and spawn multiple sirens, just annoying and have no purpose, better make another creature that actually either does damage or does something interesting. ALso, make something about the drops, I am level 29, and I get items leve 1 ? wtf ? How is that even possible? Wouldn
t it be better if the drops scale with your level ? you know like in any other normal ARPG ? the higher you get in level, the better the drops ? And whats with the NPC spawning only on Saturdays ? is he on vacation ? why aren
t the rest of the NPCs on vacation then ? Why do I have to wait 4 hours for a building project to finish ? I am a casual gamer, and this is not a mobile game ? Who came up with this ideeas and thought it was good ? NPC
s on holiday all week, project takes real time to finish ? crucible being impossible to beat because of bad design, if you die, you have to start all over again ? Guys … this game is suppose to be fun , not a FKING CHORE. When it feels like a chore , then its no longer fun. Performance wise, no comments there, as everyone knows this is one of the most poorly optimized games out there, but since it
s a beta (dont know how s that even possible since it
s been in development for more than 4 years ) , we can excuse you.
I feel sorry now that I rushed and purchased it, wish I hadnt and now it
s too late to get a refund.
Crucible is optional, its a roguelike now, has some light story background, i dont like it either but not for the motives you have.
Sirens are great, they really fill up that focus bar when you need that filled, the lesser versions die fast and if you have heal on enemy killed really helps too. Mages destroy those really fast but they can be annoying when you get ganked without stamina.
The merchant is a gimmick, i dont know if his stash changes according to what the other players sell because i got crap most of the time and then sometimes he comes up with good stuff. I like him, its different, not everything must be the same, the same, are the merchants from town, this one travels the realms as he says.
All weapons and armor can achieve the same damage and protection if upgraded to the same level, this way you can hunt for the one you like most, fashionwise, but the affixes are what make or break them. This is not Diablo too, no bazillion loot autoleveling to your level, each enemy and area must have their own loot table i think, ask the devs.
I think you need a break man, you are level 29 already, if you exalt that gear the Echo Knight should be okay to beat, the crucible with good gear is easy, those buffs help a lot too.
Another person crying because think that game it´s sooooo hard for her. Give Gut!!!
When she knows the enchantment funtion, what will she do?
New: The game have some difficult because the director want some dificult… The souls game are dificult… more or less.
It´s possible that this games aren,t for you… Perhaps.