First of I would like to say I have been having a lot of fun with the game despite all the issues. A few issues which bug me the most are:
- Player-controlled characters have no innate “edge detection”. They just roll off cliffs or charge-attack off the edge and fall to their death without resistance. Doesn’t help either when “run”, “mantle” and “jump/leap” are all mapped to the same button.
Getting knocked off the edge of a cliff by an enemy is fine, annoying, maybe sometimes funny, but still fine.
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When fighting a particular shield-bearing enemy type, you lose control of your character after every attack you land, so they can also get a hit in. Best way I can describe it is “forced turn-based combat”. I hit them, try to roll out of the way, but feet are planted to the ground.
I do not know if this a bug or just uninspired game design. -
After installing Hotfix/Patch #3, I lost access to my home. The home was bought by a character I deleted days ago. So now when I go to the door with a new character, I get a text at the top if the screen saying something along the lines of “privately owned residence”. All my loot is stored in there.