I really like what’s in the game right now, except for the leveling system, which doesn’t allow me to use all the weapons.
The enemies in the game are great, they just lack emotion, such as implemented in Metal Gear Solid - when enemies have icons above their heads (!,!?,?). The fact that they react to noise, fallen bodies and the presence of the character is already very good.
As for the enemy combat system, I really like it, even though I have to fly around the map and get knocked down from time to time, but it’s a lot of fun. It would be great if the enemies teased or rejoiced when they successfully attacked, and if they were afraid and ran away when their health was low, providing some emotional feedback. This would greatly enhance the overall fun factor.
I really want to see a cooperative mode like the one implemented in another game, Warframe - Survival. In this mission, four players must survive as long as possible in a location against constantly spawning enemies. Enemies in this mode only drop additional time that allows players to stay in the location without harming their health, but once the time is up, the players’ lives begin to decrease. Every 5 minutes, the potential reward increases. Players will receive a reward if at least one member of the group manages to evacuate.
The gameplay in this mode looks like this:
First, players start hunting enemies and mercilessly clearing the entire location. Then, the enemies become stronger, and it’s time for team tactics and strategy. Next, there’s a tactical retreat as the enemies put up too much resistance and time is running out. Finally, there’s a panicked escape to the evacuation point when there’s not enough strength to resist the numerically and powerfully superior enemy, or when time runs out.
/Sorry for any mistakes. I translated it into English using an online translator.