Feature Suggestion: More Flexible Attribute Respec System

Heey everyone,

I’m a big fan of No Rest for the Wicked and have been enjoying the Early Access journey, especially with recent updates like co-op. The game’s depth in builds is awesome, but one area I’d love more flexibility in is attribute customization.

Right now, once you allocate points into attributes (like Focus, Vitality, etc.), respecing via Fallen Embers feels limited—it’s great that it exists, but the ember costs and caps make experimenting or correcting builds feel restrictive, especially if you want to try new playstyles without heavy grinding or starting over.

A more customizable system (e.g., unlimited respecs at a higher cost, a full reset option, or easier point swapping) would be huge for replayability and player freedom. I don’t know how many others are requesting this, but I think it’d be a big quality-of-life win and make the game even more approachable for different builds.

Thanks for all the hard work—keep it up, and looking forward to 1.0!

2 Likes