Enemy AOE remains for over a minute

PC, latest version, Steam.

Issue: persistent enemy AOE attacks (silver flames, purple mist, green goo etc.) last forever - especially once they are off screen.

Location: most notable in the Crucible

Reproducible: Yes, any AOE attack stays around forever - more than 60 seconds - and it feels like the timer resets once it is off screen and starts from the top when you can see it again.

I mean, I hope this is a bug. If it isn’t, it’s a questionable design choice in my opinion.

2 posts were merged into an existing topic: Projectiles and effects not appearing from Echo Knight (Cyvion)