End Game Loop - Perm buffs

Endgame Loop Enhancement Suggestion

Introduce a more rewarding incentive to participate in Crucible runs by granting permanent (minor) buffs to characters upon completion. Upon successfully completing a crucible run, players will be presented with 4 random buffs, and they can pick 1.

Example:

  • +1% Life Steal on Focus use
  • +2% Damage
  • +5% Stamina Regeneration
  • +5% Movement speed

Additionally, implement a new side endgame zone featuring extremely challenging enemies and a formidable boss encounter. To succeed in this area, players will require a max-level character, a well-optimized build, and the accumulation of several permanent Crucible-earned buffs.

Defeating the boss could reward players with unique transmog weapons and gear, as well as cosmetic trophies or statues that can be placed in their town or personal residence.

To extend replayability, the boss could respawn after each defeat, becoming progressively stronger with each revival.

just last night I pulled a 57k crit on eco knight..seeing as it seems he has 10k health I could really use some more buffs…