The possibility to reroll item enchantments using ‘Fallen Embers’ is easily one of the most crucial game mechanics in NRFTW. It’s the foundation for a functioning item-build system and hence for character progression and a smooth gaming experience. There’s just one catch: (as far as I remember – mea culpa if I’m wrong) the game doesn’t tell you that/how rerolls work!
It took me dozens of hours of gaming time and a char reaching Lvl 28 / “The Winged Brood“ to finally realize (thanks to pure coincidence and some youtube videos) that item enchantments CAN be rerolled! This insight left me literally speechless for a couple of minutes. I just thought to myself „How the f### could this have happened? And what else am I possibly missing?“.
The obvious answer to the first question is easy however: there is no hint, no tooltip, no tutorial, no nothing (besides maybe a line in the ‘The Breach’ patch notes) that explains to the players, that or how enchantment rerolls actually work. But after sleeping on this for a night I came to the conclusion that the problem goes deeper: the way rerolls work right now (by ‘using‘ ‘Fallen Embers‘ out of your inventory screen) is a harsh contradiction compared to how all other item and/or enchantment related game mechanics work in NRFTW right now – that is to say by visiting a merchant! Buying, selling, upgrading, enchanting, constructing gear… all of this needs a merchant to be visited. It’s really hard to miss Eleanor or Fillmore in sacrament – but it’s super-easy to miss the ‘use Fallen Ember‘ mechanic – especially when ‘Fallen Embers‘ are as well needed to respec your attributes… so they obviously seem to already have a purpose/function in the game.
Suggestion:
Please change the way enchantment rerolls can be accessed! Make this an Eleanor/Vendor service. The payment still can be ‘Fallen Embers‘… or cash… or whatever – I don’t care. But don’t let new players miss such an important game mechanic so easily!