just a little bug that i have noticed. the enemies that are the “Riven Twins-lite” class that have the large two handed polearms/trees for weapons have a grab attack. the grab attack duplicates the damage and also the animation when the player is caught by these enemies but the enemy only actually performs the move one time. sadly, this results in instant death without any counter-play. it’s a great move set and not too hard to avoid but the duplication of the animation and damage seems unintentional. thank you!
30 hours in and i am LOVING this game. VERY excited for 1.0