Don't risk merging the pirated/modded version and the legitimate game save files(Trabsfer gameplay from pirated version)

I played pirated version of NRFTW and since the game was so great I decided to buy it.

But unfortunately after I installed the version from Steam I found out that my entire progress is lost - no realms, no characters. I have a reserve copy of “AppData\LocalLow\Moon Studios\NoRestForTheWicked” directory, but not sure how to transfer the progress. Pirated version still shows my realms and characters, but normal - doesn’t.

yes I understand this is not very appropriate question, but would really appreciate help :slight_smile:

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Hey Paul,

Since a few updates the save files get encrypted, attached to your Steam ID plus assigned a key I think.

Before you could usually just copy any Realm/character file into Datastore.

If I find out an answer to this I will let you know, but I’m not aware of one now :see_no_evil_monkey: .

Silas

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Im just a Player like you :wink:

Just remember that the Game Saves will get wiped for the Full Game 1.0 Release!

I really appreciate you being upfront about it and it’s very good intro :+1:

The best answer i can give You is to keep the games separate as 2 different Games because the file systems and versions might be alot different from one another and the pirated could be heavily modified, so not only would you risk losing your saves, but also risk corrupting both games in the process.

I recommend you to find an answer on Reddit instead!

You will have to be very specific in what you are trying to do or as to what you would want to find..

I dont want to give you false hope that there is a way. Because i dont know if there is anything. If you find an answer however keep it to that forum and yourself and dont spread or share on any of the official forums, -discord and -reddit etc.

Even if you find a fix that magically works it can still be injected with malware, keyloggers and other harmful code, It’s always a risk to your personal data and security, so definitely proceed with caution!

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Wicked saves seem to use binary serialisation, not encryption. (I’m guessing from looking at a save in a text editor.)

If you open up the files in a hex editor, you can make an educated guess how LocalAccountID is saved, but even if you edit yours in, the game won’t load the edited file.

This is because checksums are calculated while deserialising. This is done to prevent tampering. The default BinaryFormatter does this, I believe, and Moon may calculate additional checksums.

In any case, I’d say it’s better to start over unless you know what you’re doing.


(I suppose you could use cheat mods to catch up to your previous state quickly. I’d advise against it. The fun is in the journey.)

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hi Silas

thank yo for understanding and explanation. The pirated version is about 1.5 months old, finger crossed there is still hope… for the wicked :slight_smile:

Paul

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