Cool down or nerf on rune abilities?

Hello! I find myself being able to take down enemies pretty easily using a one handed sword and spin rune. Hit them twice to get focus up, spin attack, stagger them, then hit another once or twice to take them down. This feels a bit like cheesing. Perhaps a nerf is needed somewhere. What especially feels like cheesing is when i can fire off 2 spins in a row. Perhaps a cooldown is needed between abilities?

This strategy feels like it goes against the combat system you are trying to develop as it makes taking down enemies a bit too easy.

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